josh@bigknoxy:~$ ./init --mode=portfolio --env=prod

JOSH
KNOX

title: Innovation Engineer & Sr. Software Developer

18 years of shipping things that matter. Building AI systems, distributed architecture, and developer tooling — with the conviction that great software is both technically excellent and deeply human.

STATS.SYS
$ josh --skills --verbose
C# / .NET 95%
AI / LLMs 88%
Cloud (AWS/Azure) 90%
Architecture 93%
Security & Privacy 82%
TypeScript 78%
FEATURED.LOG
all_projects →
CHICKEN_MOB.EXE

Chicken Mob

A fast-paced cannon-launching crowd game with chickens. Fire flocks through multiplier gates. Because why not? Built with TypeScript and Canvas.

TypeScript Canvas Web Audio Game
CHOP_IT_LIKE_IT'S_HAWT.EXE

Chop It Like It's Hawt

An incremental clicker game about chopping trees, crafting axes, and building an idle forest. Absurd, satisfying, and weirdly addictive.

TypeScript Vite Incremental Game Game
FRAME-KIT.EXE

frame-kit

Shell-based agentic FRAME loop implementation. Run the Focus-Requirements-Automate-Measure-Evaluate cycle directly from your terminal.

Shell Bash Agentic FRAME
JEETSOCIAL.EXE

JeetSocial

A safe, anonymous social network dedicated to spreading kindness and positivity. Just 'yeet' some good vibes into the universe!

Bun Hono React TypeScript
PEW_RUN.EXE

Pew Run

Fast-paced space shooter PWA — dodge, shoot, and survive waves of enemies and bosses. Built with vanilla JS and Canvas, no frameworks.

JavaScript Canvas Space Shooter Game
SMASHMINE.EXE

SmashMine

A fast, replayable web PWA voxel mission game - smash blocks, collect loot, get OP in 3-5 minutes!

TypeScript PWA Voxel Game
SQL_OPTIMIZER_PRO.EXE

SQL Optimizer Pro

AI-powered SQL query optimization tool that transforms suboptimal queries into production-ready code using LLMs.

SQL AI LLM OpenRouter
TURBOHOP.EXE

TurboHop

A SNES-style 16-bit endless platformer built with Phaser 3 and TypeScript. Features 13 character skins, 5 enemy types, Firebase global leaderboards, daily challenges, power-ups, and PWA support for mobile play.

TypeScript Phaser 3 Firebase Vite
TAKE_A_BREAK.EXE
TERMINAL-RUNNER.EXE
SPACE / TAP → jump • double-jump allowed • P → pause BEST: 0000