JOSH
KNOX
18 years of shipping things that matter. Building AI systems, distributed architecture, and developer tooling — with the conviction that great software is both technically excellent and deeply human.
Chicken Mob
A fast-paced cannon-launching crowd game with chickens. Fire flocks through multiplier gates. Because why not? Built with TypeScript and Canvas.
Chop It Like It's Hawt
An incremental clicker game about chopping trees, crafting axes, and building an idle forest. Absurd, satisfying, and weirdly addictive.
frame-kit
Shell-based agentic FRAME loop implementation. Run the Focus-Requirements-Automate-Measure-Evaluate cycle directly from your terminal.
JeetSocial
A safe, anonymous social network dedicated to spreading kindness and positivity. Just 'yeet' some good vibes into the universe!
Pew Run
Fast-paced space shooter PWA — dodge, shoot, and survive waves of enemies and bosses. Built with vanilla JS and Canvas, no frameworks.
SmashMine
A fast, replayable web PWA voxel mission game - smash blocks, collect loot, get OP in 3-5 minutes!
SQL Optimizer Pro
AI-powered SQL query optimization tool that transforms suboptimal queries into production-ready code using LLMs.
TurboHop
A SNES-style 16-bit endless platformer built with Phaser 3 and TypeScript. Features 13 character skins, 5 enemy types, Firebase global leaderboards, daily challenges, power-ups, and PWA support for mobile play.